8. Space Mountain
The queue for Space Mountain features large screens with space station themed video games on them. Though I prefer to ride Space Mountain either with a Fastpass or when the standby line does not go as far back as these screens are, the games can be a nice diversion from the long line. Guests tend to get quite into the games, and they are a great way to kill time while waiting in line. I’m ranking it so low on this list only because the interactive portions of the queue do not take up much of the time waiting in line, so after the interactive portion you may still have quite a wait before you get to the ride.
Since Dumbo’s move to Storybook Circus, the queue has been updated to include an indoor play area. This is perfect for a couple of reasons. The first is air conditioning. Being inside alone is an improvement over the old Dumbo queue. The other big reason why this queue is so awesome is that it keeps kids busy while they’re in line, and gives parents an opportunity to relax.
The Soarin queue features large screens, that allow guests to play games as a team using motion sensors. In going with the theme of the pavilion that houses Soarin, the games are all “land” themed. They encourage guests to move from side to side, or push their arms up and down to complete challenges on the screen while waiting in line. The other plus side to this queue is that once you get passed the interaction section, there is really not too much of the line left before you get on the ride.
5. Expedition Everest
Expedition Everest’s queue does not necessarily have any hands on areas, but I would argue that this queue is interactive due to the amount of detail in the area’s design. The last portion of the queue before the ride features the Yeti Museum, which allows guests to have the opportunity to learn more about the yeti before boarding the ride. I would argue that the queue at Tower of Terror is similar in terms of theming, making it an equally nice queue, however the interactivity of it is limited compared to the museum portion of Everest.
4. Seven Dwarfs Mine Train
At the Seven Dwarfs Mine Train, guests are able to help the dwarfs sort gems in the mine, spin barrels to make a surprise appear on the ceiling, and create music by waving their hands under a water fountain. The queue is very nicely down, and it definitely helps avoid long waits, however I would still prefer to go during a time of day when the line is short or when I have a Fastpass.
3. Big Thunder Mountain Railroad
Big Thunder Mountain Railroad brings guests back in time to an old mining town, where they can set off dynamite, create flip card projections, and use a host of other old-timey mining equipment. The ads, posters, and letters, along with other small details from a mining town really make this queue unique for this kind of attraction. I don’t find this to be terrible line to have to wait in, the only real downside here is that it tends to get quite hot as much of it is open air.
2. The Haunted Mansion
The Haunted Mansion is one of my favorite interactive queues. Here guests can try their luck at solving a murder mystery, make their own music on the composer’s tomb, help with a fortune teller’s poetry, play an organ, and denote the meanings of book symbols. This queue is perfect because it does such a great job of setting the tone and theming for the rest of the attraction.
1. Peter Pan’s Flight
The interactive queue for Peter Pan’s Flight is probably the best refurbishment of a queue in the history of Walt Disney World. The line for Peter Pan used to be unbearable to me—entirely outside, with nothing really to look at besides the rest of Fantasyland, which you could admire without being in line for an attraction. Now the queue is entirely indoors and air conditioned, and it brings guests through the Darling’s home before they board the ships at the end of the line. The best interactive part of the queue comes when guests are able to interact with the shadows in the children’s bedroom. They may even be lucky enough to see Peter Pan’s shadow itself.